Tiny fixes, left and right.


I'm really just making this devlog to keep the game "active" and keep it near the algorithm's radar. However, I did technically do something. I cleaned up the code (ever so slightly) in a way that miiiiiiiight optimize it a little, I'm not too sure. It's still a demo, and it's not too popular, so big changes aren't exactly at the top of my to-dos. Anyway, potatoes are cool. Be sure to check them out in my other game ;)

Files

Android Adventures.zip 55 kB
70 days ago

Get Android Adventures DEMO

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